A side effect is that, thanks to the better precision, the boxer on the Punch Out hall of fame looks much better. This replaces copybitmapzoom() which was a special case.
- Nicola Salmoria added a new graphic primitive copyrozbitmap().
- Juergen Buchmueller added new cpu cores and fixed old ones.
- Juergen Buchmueller added new functions in cpuintrf.c: cpu_get/set_cycle_table(), cpu_set_irq_callback().
- Ernesto Corvi added ADSP2105 cpu emulation, used by Mortal Kombat 2 sound.
- Aaron Giles added YMZ280B sound emulation, used by the Cave games.
- CAB added support for compressed PCM playback in the C140 emulator.
- New video flag VIDEO_NEEDS_6BITS_PER_GUN to indicate to the OS dependant layer that a 16-bit display is not enough to reproduce the whole game's palette and a 24-bit display is preferred.
- Ernesto Corvi fixed Terminator 2 crashes.
- David Graves made lots of improvements to the Taito F2 driver.
- Nicola Salmoria fixed the protection in Slam Masters.
- Aaron Giles completely rewrote the 34010 drivers.
- Colin Douglas Howell fixed multiple beer trucks in Cops 'n Robbers.
- Nicola Salmoria fixed black blobs in Carrier Air Wing.
- The known contributions for this version are, in the order specified in the whatsnew:
The known contributors for this version are, in alphabetical order: MAME 0.37b5 was released on 28 July 2000.